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Alien Creature – Anatomy & Creature Design Study

This project is a personal exploration into creature design, focusing on anatomy, form, and surface detail. I wanted to push myself beyond human proportions and experiment with more unsettling, alien-like features while keeping a sense of believability.

Shading and rendering in Marmoset Toolbag & Blender

This piece allowed me to study subsurface scattering, skin details, and creature anatomy while testing different texturing resolutions (2K and 4K). My goal was to balance a realistic approach to skin rendering with an otherworldly design.

ALBEDO MAP

ALBEDO MAP

NORMAL MAP

NORMAL MAP

RETOPOLOGY

RETOPOLOGY